feat: add resource library and real image workflow

This commit is contained in:
afei A
2026-03-29 00:24:29 +08:00
parent eeaff269eb
commit 04da401ab4
38 changed files with 3033 additions and 117 deletions

View File

@@ -34,6 +34,7 @@ with workflow.unsafe.imports_passed_through():
from app.workers.activities.scene_activities import run_scene_activity
from app.workers.activities.texture_activities import run_texture_activity
from app.workers.activities.tryon_activities import prepare_model_activity, run_tryon_activity
from app.workers.workflows.timeout_policy import DEFAULT_ACTIVITY_TIMEOUT, activity_timeout_for_task_queue
from app.workers.workflows.types import (
MockActivityResult,
PipelineWorkflowInput,
@@ -44,8 +45,6 @@ with workflow.unsafe.imports_passed_through():
WorkflowFailureActivityInput,
)
ACTIVITY_TIMEOUT = timedelta(seconds=30)
ACTIVITY_RETRY_POLICY = RetryPolicy(
initial_interval=timedelta(seconds=1),
backoff_coefficient=2.0,
@@ -87,6 +86,8 @@ class MidEndPipelineWorkflow:
# current_step 用于失败时记录“最后跑到哪一步”。
current_step = WorkflowStepName.PREPARE_MODEL
try:
# prepare_model / tryon / scene 这三段和低端流程共享同一套 activity
# 区别只在于中端流程后面还会继续进入 texture / face / fusion / review。
prepared = await workflow.execute_activity(
prepare_model_activity,
StepActivityInput(
@@ -99,11 +100,12 @@ class MidEndPipelineWorkflow:
scene_ref_asset_id=payload.scene_ref_asset_id,
),
task_queue=IMAGE_PIPELINE_CONTROL_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_CONTROL_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
current_step = WorkflowStepName.TRYON
# tryon 产出基础换装图,后面的所有增强步骤都以它为起点。
tryon_result = await workflow.execute_activity(
run_tryon_activity,
StepActivityInput(
@@ -114,23 +116,37 @@ class MidEndPipelineWorkflow:
garment_asset_id=payload.garment_asset_id,
),
task_queue=IMAGE_PIPELINE_IMAGE_GEN_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_IMAGE_GEN_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
current_step = WorkflowStepName.SCENE
scene_result = await self._run_scene(payload, tryon_result.asset_id)
scene_source_asset_id = tryon_result.asset_id
if payload.scene_ref_asset_id is not None:
current_step = WorkflowStepName.SCENE
# scene 仍然是可选步骤。
# 如果存在场景图,就先完成换背景,再把结果交给 texture / fusion
# 如果没有场景图,就直接把 tryon 结果当成“场景基底”继续流程。
scene_result = await self._run_scene(payload, tryon_result.asset_id)
scene_source_asset_id = scene_result.asset_id
else:
scene_result = tryon_result
current_step = WorkflowStepName.TEXTURE
texture_result = await self._run_texture(payload, scene_result.asset_id)
# texture 是复杂流独有步骤。
# 它通常负责衣物纹理、材质细节或局部增强,输入是当前场景基底图。
texture_result = await self._run_texture(payload, scene_source_asset_id)
current_step = WorkflowStepName.FACE
# face 也是复杂流独有步骤。
# 它在 texture 结果基础上做脸部修复/增强,产出供 fusion 合成的人像版本。
face_result = await self._run_face(payload, texture_result.asset_id)
current_step = WorkflowStepName.FUSION
fusion_result = await self._run_fusion(payload, scene_result.asset_id, face_result.asset_id)
# fusion 负责把“场景基底”和“脸部增强结果”合成成候选成品。
fusion_result = await self._run_fusion(payload, scene_source_asset_id, face_result.asset_id)
current_step = WorkflowStepName.QC
# QC 和低端流程复用同一套 activity但这里检查的是 fusion 产物。
qc_result = await self._run_qc(payload, fusion_result.asset_id)
if not qc_result.passed:
await self._mark_failed(payload, current_step, qc_result.message)
@@ -144,6 +160,8 @@ class MidEndPipelineWorkflow:
current_step = WorkflowStepName.REVIEW
# 这里通过 activity 把数据库里的订单状态更新成 waiting_review
# 同时创建 review_task供 API 查询待审核列表。
# review 是复杂流真正区别于低端流程的核心:
# 在 export 前插入人工决策点,并支持按意见回流重跑。
await workflow.execute_activity(
mark_waiting_for_review_activity,
ReviewWaitActivityInput(
@@ -152,7 +170,7 @@ class MidEndPipelineWorkflow:
candidate_asset_ids=qc_result.candidate_asset_ids,
),
task_queue=IMAGE_PIPELINE_CONTROL_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_CONTROL_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
@@ -172,7 +190,7 @@ class MidEndPipelineWorkflow:
comment=review_payload.comment,
),
task_queue=IMAGE_PIPELINE_CONTROL_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_CONTROL_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
@@ -180,6 +198,7 @@ class MidEndPipelineWorkflow:
current_step = WorkflowStepName.EXPORT
# 如果审核人显式选了资产,就导出该资产;
# 否则默认导出 QC 候选资产。
# export 本身仍然和低端流程是同一个 activity。
export_source_id = review_payload.selected_asset_id
if export_source_id is None:
export_source_id = (qc_result.candidate_asset_ids or [fusion_result.asset_id])[0]
@@ -192,7 +211,7 @@ class MidEndPipelineWorkflow:
source_asset_id=export_source_id,
),
task_queue=IMAGE_PIPELINE_EXPORT_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_EXPORT_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
return {
@@ -208,22 +227,30 @@ class MidEndPipelineWorkflow:
# rerun 的核心思想是:
# 把指定节点后的链路重新跑一遍,然后再次进入 QC 和 waiting_review。
if review_payload.decision == ReviewDecision.RERUN_SCENE:
current_step = WorkflowStepName.SCENE
scene_result = await self._run_scene(payload, tryon_result.asset_id)
# 从 scene 开始重跑意味着 scene / texture / face / fusion 全部重算。
if payload.scene_ref_asset_id is not None:
current_step = WorkflowStepName.SCENE
scene_result = await self._run_scene(payload, tryon_result.asset_id)
scene_source_asset_id = scene_result.asset_id
else:
scene_result = tryon_result
scene_source_asset_id = tryon_result.asset_id
current_step = WorkflowStepName.TEXTURE
texture_result = await self._run_texture(payload, scene_result.asset_id)
texture_result = await self._run_texture(payload, scene_source_asset_id)
current_step = WorkflowStepName.FACE
face_result = await self._run_face(payload, texture_result.asset_id)
current_step = WorkflowStepName.FUSION
fusion_result = await self._run_fusion(payload, scene_result.asset_id, face_result.asset_id)
fusion_result = await self._run_fusion(payload, scene_source_asset_id, face_result.asset_id)
elif review_payload.decision == ReviewDecision.RERUN_FACE:
# 从 face 开始重跑时scene / texture 结果保持不变。
current_step = WorkflowStepName.FACE
face_result = await self._run_face(payload, texture_result.asset_id)
current_step = WorkflowStepName.FUSION
fusion_result = await self._run_fusion(payload, scene_result.asset_id, face_result.asset_id)
fusion_result = await self._run_fusion(payload, scene_source_asset_id, face_result.asset_id)
elif review_payload.decision == ReviewDecision.RERUN_FUSION:
# 从 fusion 重跑是最小范围回流,只重做最终合成。
current_step = WorkflowStepName.FUSION
fusion_result = await self._run_fusion(payload, scene_result.asset_id, face_result.asset_id)
fusion_result = await self._run_fusion(payload, scene_source_asset_id, face_result.asset_id)
current_step = WorkflowStepName.QC
qc_result = await self._run_qc(payload, fusion_result.asset_id)
@@ -264,7 +291,7 @@ class MidEndPipelineWorkflow:
scene_ref_asset_id=payload.scene_ref_asset_id,
),
task_queue=IMAGE_PIPELINE_IMAGE_GEN_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_IMAGE_GEN_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
@@ -280,7 +307,7 @@ class MidEndPipelineWorkflow:
source_asset_id=source_asset_id,
),
task_queue=IMAGE_PIPELINE_POST_PROCESS_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_POST_PROCESS_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
@@ -296,7 +323,7 @@ class MidEndPipelineWorkflow:
source_asset_id=source_asset_id,
),
task_queue=IMAGE_PIPELINE_POST_PROCESS_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_POST_PROCESS_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
@@ -318,7 +345,7 @@ class MidEndPipelineWorkflow:
selected_asset_id=face_asset_id,
),
task_queue=IMAGE_PIPELINE_POST_PROCESS_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_POST_PROCESS_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
@@ -334,7 +361,7 @@ class MidEndPipelineWorkflow:
source_asset_id=source_asset_id,
),
task_queue=IMAGE_PIPELINE_QC_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_QC_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
@@ -355,6 +382,6 @@ class MidEndPipelineWorkflow:
message=message,
),
task_queue=IMAGE_PIPELINE_CONTROL_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=DEFAULT_ACTIVITY_TIMEOUT,
retry_policy=ACTIVITY_RETRY_POLICY,
)