feat: add resource library and real image workflow

This commit is contained in:
afei A
2026-03-29 00:24:29 +08:00
parent eeaff269eb
commit 04da401ab4
38 changed files with 3033 additions and 117 deletions

View File

@@ -26,14 +26,13 @@ with workflow.unsafe.imports_passed_through():
from app.workers.activities.review_activities import mark_workflow_failed_activity
from app.workers.activities.scene_activities import run_scene_activity
from app.workers.activities.tryon_activities import prepare_model_activity, run_tryon_activity
from app.workers.workflows.timeout_policy import DEFAULT_ACTIVITY_TIMEOUT, activity_timeout_for_task_queue
from app.workers.workflows.types import (
PipelineWorkflowInput,
StepActivityInput,
WorkflowFailureActivityInput,
)
ACTIVITY_TIMEOUT = timedelta(seconds=30)
ACTIVITY_RETRY_POLICY = RetryPolicy(
initial_interval=timedelta(seconds=1),
backoff_coefficient=2.0,
@@ -64,6 +63,8 @@ class LowEndPipelineWorkflow:
try:
# 每个步骤都通过 execute_activity 触发真正执行。
# workflow 自己不做计算,只负责调度。
# prepare_model 的职责是把“模特资源 + 订单上下文”整理成后续可消费的人物底图。
# 这一步产出的 prepared.asset_id 会作为 tryon 的 source_asset_id。
prepared = await workflow.execute_activity(
prepare_model_activity,
StepActivityInput(
@@ -76,12 +77,14 @@ class LowEndPipelineWorkflow:
scene_ref_asset_id=payload.scene_ref_asset_id,
),
task_queue=IMAGE_PIPELINE_CONTROL_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_CONTROL_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
current_step = WorkflowStepName.TRYON
# 下游步骤通过 source_asset_id 引用上一步生成的资产。
# tryon 是换装主步骤:把 prepared 模特图和 garment_asset_id 组合成试衣结果。
# 它产出的 tryon_result.asset_id 是后续 scene / qc 的基础输入。
tryon_result = await workflow.execute_activity(
run_tryon_activity,
StepActivityInput(
@@ -92,38 +95,46 @@ class LowEndPipelineWorkflow:
garment_asset_id=payload.garment_asset_id,
),
task_queue=IMAGE_PIPELINE_IMAGE_GEN_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_IMAGE_GEN_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
current_step = WorkflowStepName.SCENE
scene_result = await workflow.execute_activity(
run_scene_activity,
StepActivityInput(
order_id=payload.order_id,
workflow_run_id=payload.workflow_run_id,
step_name=WorkflowStepName.SCENE,
source_asset_id=tryon_result.asset_id,
scene_ref_asset_id=payload.scene_ref_asset_id,
),
task_queue=IMAGE_PIPELINE_IMAGE_GEN_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
retry_policy=ACTIVITY_RETRY_POLICY,
)
scene_source_asset_id = tryon_result.asset_id
if payload.scene_ref_asset_id is not None:
current_step = WorkflowStepName.SCENE
# scene 是可选步骤。
# 有场景图时,用 scene_ref_asset_id 把 tryon 结果合成到目标背景;
# 没有场景图时,直接沿用 tryon 结果继续往下走。
scene_result = await workflow.execute_activity(
run_scene_activity,
StepActivityInput(
order_id=payload.order_id,
workflow_run_id=payload.workflow_run_id,
step_name=WorkflowStepName.SCENE,
source_asset_id=tryon_result.asset_id,
scene_ref_asset_id=payload.scene_ref_asset_id,
),
task_queue=IMAGE_PIPELINE_IMAGE_GEN_TASK_QUEUE,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_IMAGE_GEN_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
scene_source_asset_id = scene_result.asset_id
current_step = WorkflowStepName.QC
# QC 是流程里的“闸门”。
# 如果这里不通过,低端流程直接失败,不会再 export。
# source_asset_id 指向当前链路里“最接近最终成品”的那张图:
# 有场景时是 scene 结果,没有场景时就是 tryon 结果。
qc_result = await workflow.execute_activity(
run_qc_activity,
StepActivityInput(
order_id=payload.order_id,
workflow_run_id=payload.workflow_run_id,
step_name=WorkflowStepName.QC,
source_asset_id=scene_result.asset_id,
source_asset_id=scene_source_asset_id,
),
task_queue=IMAGE_PIPELINE_QC_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_QC_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
@@ -134,16 +145,17 @@ class LowEndPipelineWorkflow:
current_step = WorkflowStepName.EXPORT
# candidate_asset_ids 是 QC 推荐可导出的候选资产。
# 当前 MVP 只会返回一个候选;如果没有,就退回 scene 结果导出。
# export 是最后的收口步骤:生成最终交付资产,并把订单状态写成 succeeded。
final_result = await workflow.execute_activity(
run_export_activity,
StepActivityInput(
order_id=payload.order_id,
workflow_run_id=payload.workflow_run_id,
step_name=WorkflowStepName.EXPORT,
source_asset_id=(qc_result.candidate_asset_ids or [scene_result.asset_id])[0],
source_asset_id=(qc_result.candidate_asset_ids or [scene_source_asset_id])[0],
),
task_queue=IMAGE_PIPELINE_EXPORT_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_EXPORT_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
return {
@@ -177,6 +189,6 @@ class LowEndPipelineWorkflow:
message=message,
),
task_queue=IMAGE_PIPELINE_CONTROL_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=DEFAULT_ACTIVITY_TIMEOUT,
retry_policy=ACTIVITY_RETRY_POLICY,
)

View File

@@ -34,6 +34,7 @@ with workflow.unsafe.imports_passed_through():
from app.workers.activities.scene_activities import run_scene_activity
from app.workers.activities.texture_activities import run_texture_activity
from app.workers.activities.tryon_activities import prepare_model_activity, run_tryon_activity
from app.workers.workflows.timeout_policy import DEFAULT_ACTIVITY_TIMEOUT, activity_timeout_for_task_queue
from app.workers.workflows.types import (
MockActivityResult,
PipelineWorkflowInput,
@@ -44,8 +45,6 @@ with workflow.unsafe.imports_passed_through():
WorkflowFailureActivityInput,
)
ACTIVITY_TIMEOUT = timedelta(seconds=30)
ACTIVITY_RETRY_POLICY = RetryPolicy(
initial_interval=timedelta(seconds=1),
backoff_coefficient=2.0,
@@ -87,6 +86,8 @@ class MidEndPipelineWorkflow:
# current_step 用于失败时记录“最后跑到哪一步”。
current_step = WorkflowStepName.PREPARE_MODEL
try:
# prepare_model / tryon / scene 这三段和低端流程共享同一套 activity
# 区别只在于中端流程后面还会继续进入 texture / face / fusion / review。
prepared = await workflow.execute_activity(
prepare_model_activity,
StepActivityInput(
@@ -99,11 +100,12 @@ class MidEndPipelineWorkflow:
scene_ref_asset_id=payload.scene_ref_asset_id,
),
task_queue=IMAGE_PIPELINE_CONTROL_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_CONTROL_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
current_step = WorkflowStepName.TRYON
# tryon 产出基础换装图,后面的所有增强步骤都以它为起点。
tryon_result = await workflow.execute_activity(
run_tryon_activity,
StepActivityInput(
@@ -114,23 +116,37 @@ class MidEndPipelineWorkflow:
garment_asset_id=payload.garment_asset_id,
),
task_queue=IMAGE_PIPELINE_IMAGE_GEN_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_IMAGE_GEN_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
current_step = WorkflowStepName.SCENE
scene_result = await self._run_scene(payload, tryon_result.asset_id)
scene_source_asset_id = tryon_result.asset_id
if payload.scene_ref_asset_id is not None:
current_step = WorkflowStepName.SCENE
# scene 仍然是可选步骤。
# 如果存在场景图,就先完成换背景,再把结果交给 texture / fusion
# 如果没有场景图,就直接把 tryon 结果当成“场景基底”继续流程。
scene_result = await self._run_scene(payload, tryon_result.asset_id)
scene_source_asset_id = scene_result.asset_id
else:
scene_result = tryon_result
current_step = WorkflowStepName.TEXTURE
texture_result = await self._run_texture(payload, scene_result.asset_id)
# texture 是复杂流独有步骤。
# 它通常负责衣物纹理、材质细节或局部增强,输入是当前场景基底图。
texture_result = await self._run_texture(payload, scene_source_asset_id)
current_step = WorkflowStepName.FACE
# face 也是复杂流独有步骤。
# 它在 texture 结果基础上做脸部修复/增强,产出供 fusion 合成的人像版本。
face_result = await self._run_face(payload, texture_result.asset_id)
current_step = WorkflowStepName.FUSION
fusion_result = await self._run_fusion(payload, scene_result.asset_id, face_result.asset_id)
# fusion 负责把“场景基底”和“脸部增强结果”合成成候选成品。
fusion_result = await self._run_fusion(payload, scene_source_asset_id, face_result.asset_id)
current_step = WorkflowStepName.QC
# QC 和低端流程复用同一套 activity但这里检查的是 fusion 产物。
qc_result = await self._run_qc(payload, fusion_result.asset_id)
if not qc_result.passed:
await self._mark_failed(payload, current_step, qc_result.message)
@@ -144,6 +160,8 @@ class MidEndPipelineWorkflow:
current_step = WorkflowStepName.REVIEW
# 这里通过 activity 把数据库里的订单状态更新成 waiting_review
# 同时创建 review_task供 API 查询待审核列表。
# review 是复杂流真正区别于低端流程的核心:
# 在 export 前插入人工决策点,并支持按意见回流重跑。
await workflow.execute_activity(
mark_waiting_for_review_activity,
ReviewWaitActivityInput(
@@ -152,7 +170,7 @@ class MidEndPipelineWorkflow:
candidate_asset_ids=qc_result.candidate_asset_ids,
),
task_queue=IMAGE_PIPELINE_CONTROL_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_CONTROL_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
@@ -172,7 +190,7 @@ class MidEndPipelineWorkflow:
comment=review_payload.comment,
),
task_queue=IMAGE_PIPELINE_CONTROL_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_CONTROL_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
@@ -180,6 +198,7 @@ class MidEndPipelineWorkflow:
current_step = WorkflowStepName.EXPORT
# 如果审核人显式选了资产,就导出该资产;
# 否则默认导出 QC 候选资产。
# export 本身仍然和低端流程是同一个 activity。
export_source_id = review_payload.selected_asset_id
if export_source_id is None:
export_source_id = (qc_result.candidate_asset_ids or [fusion_result.asset_id])[0]
@@ -192,7 +211,7 @@ class MidEndPipelineWorkflow:
source_asset_id=export_source_id,
),
task_queue=IMAGE_PIPELINE_EXPORT_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_EXPORT_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
return {
@@ -208,22 +227,30 @@ class MidEndPipelineWorkflow:
# rerun 的核心思想是:
# 把指定节点后的链路重新跑一遍,然后再次进入 QC 和 waiting_review。
if review_payload.decision == ReviewDecision.RERUN_SCENE:
current_step = WorkflowStepName.SCENE
scene_result = await self._run_scene(payload, tryon_result.asset_id)
# 从 scene 开始重跑意味着 scene / texture / face / fusion 全部重算。
if payload.scene_ref_asset_id is not None:
current_step = WorkflowStepName.SCENE
scene_result = await self._run_scene(payload, tryon_result.asset_id)
scene_source_asset_id = scene_result.asset_id
else:
scene_result = tryon_result
scene_source_asset_id = tryon_result.asset_id
current_step = WorkflowStepName.TEXTURE
texture_result = await self._run_texture(payload, scene_result.asset_id)
texture_result = await self._run_texture(payload, scene_source_asset_id)
current_step = WorkflowStepName.FACE
face_result = await self._run_face(payload, texture_result.asset_id)
current_step = WorkflowStepName.FUSION
fusion_result = await self._run_fusion(payload, scene_result.asset_id, face_result.asset_id)
fusion_result = await self._run_fusion(payload, scene_source_asset_id, face_result.asset_id)
elif review_payload.decision == ReviewDecision.RERUN_FACE:
# 从 face 开始重跑时scene / texture 结果保持不变。
current_step = WorkflowStepName.FACE
face_result = await self._run_face(payload, texture_result.asset_id)
current_step = WorkflowStepName.FUSION
fusion_result = await self._run_fusion(payload, scene_result.asset_id, face_result.asset_id)
fusion_result = await self._run_fusion(payload, scene_source_asset_id, face_result.asset_id)
elif review_payload.decision == ReviewDecision.RERUN_FUSION:
# 从 fusion 重跑是最小范围回流,只重做最终合成。
current_step = WorkflowStepName.FUSION
fusion_result = await self._run_fusion(payload, scene_result.asset_id, face_result.asset_id)
fusion_result = await self._run_fusion(payload, scene_source_asset_id, face_result.asset_id)
current_step = WorkflowStepName.QC
qc_result = await self._run_qc(payload, fusion_result.asset_id)
@@ -264,7 +291,7 @@ class MidEndPipelineWorkflow:
scene_ref_asset_id=payload.scene_ref_asset_id,
),
task_queue=IMAGE_PIPELINE_IMAGE_GEN_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_IMAGE_GEN_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
@@ -280,7 +307,7 @@ class MidEndPipelineWorkflow:
source_asset_id=source_asset_id,
),
task_queue=IMAGE_PIPELINE_POST_PROCESS_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_POST_PROCESS_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
@@ -296,7 +323,7 @@ class MidEndPipelineWorkflow:
source_asset_id=source_asset_id,
),
task_queue=IMAGE_PIPELINE_POST_PROCESS_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_POST_PROCESS_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
@@ -318,7 +345,7 @@ class MidEndPipelineWorkflow:
selected_asset_id=face_asset_id,
),
task_queue=IMAGE_PIPELINE_POST_PROCESS_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_POST_PROCESS_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
@@ -334,7 +361,7 @@ class MidEndPipelineWorkflow:
source_asset_id=source_asset_id,
),
task_queue=IMAGE_PIPELINE_QC_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=activity_timeout_for_task_queue(IMAGE_PIPELINE_QC_TASK_QUEUE),
retry_policy=ACTIVITY_RETRY_POLICY,
)
@@ -355,6 +382,6 @@ class MidEndPipelineWorkflow:
message=message,
),
task_queue=IMAGE_PIPELINE_CONTROL_TASK_QUEUE,
start_to_close_timeout=ACTIVITY_TIMEOUT,
start_to_close_timeout=DEFAULT_ACTIVITY_TIMEOUT,
retry_policy=ACTIVITY_RETRY_POLICY,
)

View File

@@ -0,0 +1,24 @@
"""Shared activity timeout policy for Temporal workflows."""
from datetime import timedelta
from app.infra.temporal.task_queues import (
IMAGE_PIPELINE_IMAGE_GEN_TASK_QUEUE,
IMAGE_PIPELINE_POST_PROCESS_TASK_QUEUE,
)
DEFAULT_ACTIVITY_TIMEOUT = timedelta(seconds=30)
LONG_RUNNING_ACTIVITY_TIMEOUT = timedelta(minutes=5)
LONG_RUNNING_TASK_QUEUES = {
IMAGE_PIPELINE_IMAGE_GEN_TASK_QUEUE,
IMAGE_PIPELINE_POST_PROCESS_TASK_QUEUE,
}
def activity_timeout_for_task_queue(task_queue: str) -> timedelta:
"""Return the timeout that matches the workload behind the given task queue."""
if task_queue in LONG_RUNNING_TASK_QUEUES:
return LONG_RUNNING_ACTIVITY_TIMEOUT
return DEFAULT_ACTIVITY_TIMEOUT

View File

@@ -32,14 +32,22 @@ class PipelineWorkflowInput:
这是一张订单进入 workflow 时携带的最小上下文。
"""
# 订单主键。整个 workflow 的所有步骤都会围绕这张订单落库、查状态。
order_id: int
# workflow_run 主键。用于把每一步 step 记录关联到同一次运行。
workflow_run_id: int
# 客户层级。决定业务侧订单归属,也会影响后续统计和展示。
customer_level: CustomerLevel
# 服务模式。这里直接决定启动简单流程还是复杂流程。
service_mode: ServiceMode
# 模特资源 ID。prepare_model 会基于它准备人物素材。
model_id: int
pose_id: int
# 服装资源/资产 ID。tryon 会把它作为换装输入。
garment_asset_id: int
scene_ref_asset_id: int
# 场景参考图 ID。可为空为空时跳过 scene 步骤。
scene_ref_asset_id: int | None = None
# 模特姿势 ID。当前 MVP 已经放宽为可空,后续需要姿势控制时再启用。
pose_id: int | None = None
def __post_init__(self) -> None:
"""在反序列化后把枚举字段修正回来。"""
@@ -59,15 +67,25 @@ class StepActivityInput:
- 上一步产出的 asset_id
"""
# 当前步骤属于哪张订单。
order_id: int
# 当前步骤属于哪次 workflow 运行。
workflow_run_id: int
# 当前执行的步骤名,例如 tryon / qc / export。
step_name: WorkflowStepName
# 模特资源 ID。只有 prepare_model 等少数步骤会直接消费它。
model_id: int | None = None
# 姿势 ID。当前大多为透传预留字段。
pose_id: int | None = None
# 服装资源/资产 ID。tryon 是主要消费者。
garment_asset_id: int | None = None
# 场景参考图 ID。scene 步骤会用它完成换背景。
scene_ref_asset_id: int | None = None
# 上一步产出的资产 ID。绝大多数步骤都靠它串起资产链路。
source_asset_id: int | None = None
# 人工选中的资产 ID。review / fusion / export 等需要显式选图时使用。
selected_asset_id: int | None = None
# 额外扩展参数。给特殊步骤塞一些不值得单独建字段的临时上下文。
metadata: dict[str, Any] = field(default_factory=dict)
def __post_init__(self) -> None:
@@ -80,14 +98,23 @@ class StepActivityInput:
class MockActivityResult:
"""通用 mock activity 返回结构。"""
# 这是哪一步返回的结果,方便 workflow 和落库代码识别来源。
step_name: WorkflowStepName
# activity 是否执行成功。一般表示“代码执行成功”,不等于业务一定通过。
success: bool
# 这一步新生成的资产 ID如果步骤不产出资产可以为空。
asset_id: int | None
# 产出资产的访问地址;当前 mock 阶段通常是 mock:// URI。
uri: str | None
# 模型分数/质量分数之类的数值结果,非所有步骤都有。
score: float | None = None
# 业务是否通过。典型场景是 QCactivity 成功执行,但 passed 可能为 False。
passed: bool | None = None
# 给 workflow 或 API 展示的简短结果消息。
message: str = "mock success"
# 候选资产列表。主要给 QC / review 这类“多候选图”步骤使用。
candidate_asset_ids: list[int] = field(default_factory=list)
# 补充元数据。用于把步骤内部的一些上下文回传给调用方。
metadata: dict[str, Any] = field(default_factory=dict)
def __post_init__(self) -> None:
@@ -100,9 +127,13 @@ class MockActivityResult:
class ReviewSignalPayload:
"""API 发给中端 workflow 的审核 signal 载荷。"""
# 审核动作:通过 / 拒绝 / 从某一步重跑。
decision: ReviewDecision
# 操作审核的用户 ID便于审计和任务归属。
reviewer_id: int
# 审核人最终选中的候选资产 IDapprove 时最常见。
selected_asset_id: int | None = None
# 审核备注,例如“脸部不自然,重跑融合”。
comment: str | None = None
def __post_init__(self) -> None:
@@ -115,9 +146,13 @@ class ReviewSignalPayload:
class ReviewWaitActivityInput:
"""把流程切到 waiting_review 时传给 activity 的输入。"""
# 当前审核任务属于哪张订单。
order_id: int
# 当前审核任务属于哪次 workflow 运行。
workflow_run_id: int
# 提交给审核端看的候选资产列表。
candidate_asset_ids: list[int] = field(default_factory=list)
# 进入审核态时附带的说明文案,当前大多留空。
comment: str | None = None
@@ -125,11 +160,17 @@ class ReviewWaitActivityInput:
class ReviewResolutionActivityInput:
"""审核结果到达后,用于结束 waiting_review 的输入。"""
# 当前审核结果属于哪张订单。
order_id: int
# 当前审核结果属于哪次 workflow 运行。
workflow_run_id: int
# 审核最终决策。
decision: ReviewDecision
# 处理这次审核的审核人 ID。
reviewer_id: int
# 如果审核人明确挑了一张图,这里记录最终选择的资产 ID。
selected_asset_id: int | None = None
# 审核备注或重跑原因。
comment: str | None = None
def __post_init__(self) -> None:
@@ -142,10 +183,15 @@ class ReviewResolutionActivityInput:
class WorkflowFailureActivityInput:
"""流程失败收尾 activity 的输入。"""
# 失败发生在哪张订单。
order_id: int
# 失败发生在哪次 workflow 运行。
workflow_run_id: int
# 失败停留在哪个步骤,用于更新 workflow_run.current_step。
current_step: WorkflowStepName
# 失败原因文本,通常来自异常或 QC 驳回消息。
message: str
# 要写回数据库的最终状态,默认就是 failed。
status: OrderStatus = OrderStatus.FAILED
def __post_init__(self) -> None: